23:06
0

Charities such as Unicef and Cancer Research UK are using VR technology to build empathy, draw new audiences and raise funds. This is how you can too

Virtual reality (VR) is the new buzzword in the charity sector although, like crowdfunding, it’s actually been around for years. The first known mention of VR was in 1935 in a short story called Pygmalion’s Spectacles by Stanley G Weinbaum. It described a goggle-based system with holographic recording of fictional experiences including smell and touch.

We’re not quite at that stage, but VR is a way for charities and the arts, education and cultural sectors to give their audiences a first-person experience of their work and missions. Here are five examples where this technology is being used to engage audiences:

Continue reading...

from Voluntary Sector Network | The Guardian http://ift.tt/28RzylL

0 comments:

Post a Comment